Stats Glossary


Standard Stats

GP - Games Played

GS - Games Started

MIN - Minutes Played

FGM-A - Field Goals Made and Attempted

FG% - Field Goal Percentage

3PM-A - Three Pointers Made and Attempted

3P% - Three Point Percentage

%3P - Percentage of Attempts that are Three-Pointers

FTM-A - Free Throws Made and Attempted

FT% - Free Throw Percentage

PTS - Points Scored

OREB - Offensive Rebounds

DREB - Defensive Rebounds

REB - Total Rebounds

AST - Assists

TO - Turnovers

BLK - Blocks

STL - Steals

PF - Personal Fouls


Four Factors

The Four Factors are four statistics that are especially predictive of a team’s future performance. They encapsulate the skills of shooting, forcing & allowing turnovers, rebounding, and free-throw shooting.

eFG% - Effective Field Goal Percentage

A field-goal percentage that adds in the extra value of 3-pointers. Perimeter players that shoot a lot of threes often have lower field-goal percentages than post players who shoot closer to the basket, but effective field-goal percentage adjusts for this by giving additional value to the extra point gained from a three-pointer. The formula is (FGM + .5 * 3PM) / FGA.

Turnover % - Turnover Percentage

The percentage of possessions for the team ending in a turnover.

Off Reb % - Offensive Rebound Percentage

The percentage of available offensive rebounds a team collected

Def Reb % - Defensive Rebound Percentage

The percentage of available defensive rebounds a team collected

FTRate - Free Throw Rate

The rate of free-throw attempts per field-goal attempts. The formula for Free-Throw Rate is FTA / FGA.


Team Advanced Stats

PW & PL - Pythagorean Wins & Losses

An estimate of how many wins and losses a team usually has with their point differential. The Pythagorean record is more predictive of future performance than a team’s normal record.

ORTG - Offensive Rating

A team’s points scored per 100 possessions

DRTG - Defensive Rating

A team’s points allowed per 100 possessions

Pace

A team’s average amount of possessions per game


Player Advanced Stats

TS% - True Shooting Percentage

A percentage that takes into account the extra value gained from 3 pointers and free throws.

eFG% - Effective Field Goal Percentage

A percentage that takes into account the extra value gained from a 3 pointer. 

FTRate - Free Throw Rate

Rate of free-throw attempts as compared to field goal attempts.

ORB% - Offensive Rebound Percentage

The percentage of available offensive rebounds a player grabbed while on the floor

DRB% - Defensive Rebound Percentage

The percentage of available defensive rebounds a player grabbed while on the floor

AST% - Assist Percentage

The percentage of teammate field goals a player assisted while on the floor

STL% - Steal Percentage

The percentage of opponent possessions that end with a steal by the player while on the floor

BLK% - Block Percentage

The percentage of opponent field goal attempts blocked by the player while on the floor

TOV% - Turnover Percentage

The percentage of possessions ending in a turnover by the player while on the floor

USG% - Usage Percentage 

The percentage of team possessions used by a specific player when they are in the game. A player "using" a possession means that a player ends a possession with either a shot attempt, free throw attempt, or turnover.


Detailed Explanations

Pace

Pace is simply the amount of possessions a team uses per game. This is usually what is meant by team’s playing “fast” or “slow”. Playing fast or slow is not inherently better, it depends on the strengths and weaknesses of each team.

ORTG & DRTG

These ratings are better to use than Points Scored or Points Allowed because they adjust for each team’s differing pace. A team might not allow many points because they play at a slow pace, giving their opponents fewer possessions to score. In this case, Points Allowed would not accurately represent how good the team is defensively.

Per 40

“Per 40” means that we adjust every player’s stats to pretend they played 40 minutes per game. For example, if a player scores 5 points and plays 10 minutes per game, their “Per 40” boxscore would show 20 points scored per 40 minutes. This is a great way to find undervalued players who might not play very many minutes.

Color Shading

A great feature of FastScout is being able to easily view Boxscore statistics that vary significantly from a player or team's average throughout the season.

Each color shading represents standard deviations from the player's or team's average:

Light Blue = 1 standard deviation below average

Dark Blue = 2+ standard deviation below average

Light Orange = 1 standard deviation above average

Dark Orange = 2+ standard deviation above average

Hovering your mouse over any of the color-coded statistics will show you the season average that the statistic varies from:

This is a great tool to help identify trends or outliers when reviewing previous Box Scores for your opponents or your own team




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